From news-rocq.inria.fr!jussieu.fr!univ-lille1.fr!ciril.fr!oleane!newsxfer3.itd.umich.edu!msunews!mooredav Wed Aug 5 20:42:45 1998 Article: 9460 of rec.games.corewar Path: news-rocq.inria.fr!jussieu.fr!univ-lille1.fr!ciril.fr!oleane!newsxfer3.itd.umich.edu!msunews!mooredav From: mooredav@cps.msu.edu (David Matthew Moore) Newsgroups: rec.games.corewar Subject: Re: Warriors to submit to th standard hill Date: 5 Aug 1998 08:56:07 GMT Organization: Michigan State University Lines: 65 Distribution: world Message-ID: <6q96n7$e3b$1@msunews.cl.msu.edu> References: <19980802002042.26895.rocketmail@send1e.yahoomail.com> NNTP-Posting-Host: umnak.cps.msu.edu X-Newsreader: TIN [version 1.2 PL2] Paul-V Khuong (paul_virak_khuong@yahoo.com) wrote: : Have you seen the 88-hill's composition? If you can get an 88 anti-imp : paper killing bombers too, betcha you'll be washing around the : hill_top... Papers which use the MOV 0, <1 bomb can do some serious damage to imps in 88. One reason why imps are so popular in 88 is that they are relatively hard to kill - there's no equivalent to the 94 d-clear. Pacman and Sphinx are the only two programs (that I know of) which have an infinitely repeating core-clear with a full gate. In both cases, the code is very fragile, but the wins justify the losses. So a while back I was looking for practical solutions to this problem. My first attempt was to imitate d-clear, like this: gate equ (clear-40) clear spl 0,